FindVariable
(Engine-Level Function)
Description: | Searches for a variable by text name and returns a variable value. |
Returns: | Varies |
Usage: | Script Only. |
Function Groups: | Compilation and On-Line Modifications, Variable |
Related to: | AddVariable | DeleteVariable | MakeNonShared | MakeNonPersistent | MakePersistent | MakeShared | SetDefault | SetVariableClass | SetVariableText | ListVars |
Format: | FindVariable(Name, Module, Reserved, Global) |
Parameters: |
Name |
Required. Any text expression that gives the name of the variable. |
Module |
Required. Any expression for the module where the search begins. |
Reserved n/a |
Reserved for future use, set to 0. |
Global |
Required. Any logical expression. If true (non-0), the search will continue to parent objects if they exist and the variable isn't found. If false (0), only Module will be searched. |
Comments: | This function returns invalid if the variable is not found. FindVariable can be used on the left side of an equals sign (=) to allow shared variables to be set when there are no instances of a module running. |
Example:
If ! Valid(Ptr); [ Ptr = Launch(FindVariable("Grid", Self(), 0, 1 { Launchee }), FindVariable("Draw", Self(), 0, 1 { Parent }), FindVariable("Draw", Self(), 0, 1 { Caller }), Xspace, YSpace { Parms }); ]
This statement launches module Grid with its parameters xSpace and ySpace as if it were a child of module Draw and had been called by Draw. If Draw had been assigned an object pointer at the time it was called, the second and third FindVariable statements would be unnecessary.
If Valid(CheckVar); [ IfThen(!Valid(FindVariable(CheckVar { Var to look for }, Self() { Check this module }, 0 { Reserved }, 0 { Only this module })), Message = "Variable does not exist!"); ]
This statement checks to see if a certain variable exists by looking for it by name in the current module only. If it does not exist, an error message is set.