Circle

Deprecated. Do not use in new code.

(Engine-Level Function)

Description: Draws a circle on the screen.
Returns: Nothing
Usage: Steady State only.
Function Groups: Graphics
Related to: Arc | Ball | Box | Ellipse | GUIEllipse
Format: Circle(X, Y, Radius, Color, Width)
Parameters:  
X
Required. Any numeric expression giving the X coordinate for the center of the circle on the screen.
Y
Required. Any numeric expression giving the Y coordinate for the centre of the circle on the screen.
Radius
Required. Any numeric expression giving the radius of the circle specified in units of X screen coordinates.
Color
Required. Any numeric expression giving the color of the circle.
Width
Required. Any numeric expression giving the width of the circle wall in units of X screen coordinates. The width is always rounded to result in an odd number of pixels on the screen. The minimum width displayed will be 1 pixel.
Comments: This statement has been superseded by the GUIEllipse function and is maintained for backwards compatibility only.
As of version 11, this is now drawn in the same z-order as other graphics, making it similar to the z-graphics functions.